RTC/Actions: Difference between revisions
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started table of action and descriptions |
m swap tiles actions explained |
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|'''Description''' | |'''Description''' | ||
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|Add character to party | | | ||
== Add character to party == | |||
| | | | ||
|- | |- | ||
|Boost character by object | | | ||
== Boost character by object == | |||
| | | | ||
|- | |- | ||
|Boost party by object | | | ||
== Boost party by object == | |||
| | | | ||
|- | |- | ||
|Calm | | | ||
== Calm == | |||
| | | | ||
|- | |- | ||
|Change level wallset | | | ||
== Change level wallset == | |||
|Usually used to create weather and time effects. Create a clone of WALLSET_ALT using your new wallset as its default. Object_1 is your cloned wallset. Have a cloned WALLSET_ALT if you wish to change back. | |Usually used to create weather and time effects. Create a clone of WALLSET_ALT using your new wallset as its default. Object_1 is your cloned wallset. Have a cloned WALLSET_ALT if you wish to change back. | ||
|- | |- | ||
|Climb down | | | ||
== Climb down == | |||
| | | | ||
|- | |- | ||
|Climb up | | | ||
== Climb up == | |||
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|- | |- | ||
|Combine | | | ||
== Combine == | |||
|Used to combine two items in the characters together, eg an axe head and a staff could be ‘fixed’ to make a new item poleaxe. Create an action combine object one and two being the items needed, clone a staff call it ‘clone of staff’ in the menu of the item go to ‘convert’ tab, then ‘combine’ tab, under new object put poleaxe. Have a new object weapon created with the picture and stats of your new weapon. | |Used to combine two items in the characters together, eg an axe head and a staff could be ‘fixed’ to make a new item poleaxe. Create an action combine object one and two being the items needed, clone a staff call it ‘clone of staff’ in the menu of the item go to ‘convert’ tab, then ‘combine’ tab, under new object put poleaxe. Have a new object weapon created with the picture and stats of your new weapon. | ||
|- | |- | ||
|Confuse | | | ||
== Confuse == | |||
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|- | |- | ||
|Consume | | | ||
== Consume == | |||
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|- | |- | ||
|Counter decrement | | | ||
== Counter decrement == | |||
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|- | |- | ||
|Counter increment | | | ||
== Counter increment == | |||
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|- | |- | ||
|Counter set | | | ||
== Counter set == | |||
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|- | |- | ||
|Create haze on tile | | | ||
== Create haze on tile == | |||
| | | | ||
|- | |- | ||
|Create haze on tile infront | | | ||
== Create haze on tile infront == | |||
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|- | |- | ||
|Create new in air | | | ||
== Create new in air == | |||
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|- | |- | ||
|Create new in flask | | | ||
== Create new in flask == | |||
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|- | |- | ||
|Create new in hand | | | ||
== Create new in hand == | |||
| | | | ||
|- | |- | ||
|Create new in mouse | | | ||
== Create new in mouse == | |||
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|- | |- | ||
|Create new on floor | | | ||
== Create new on floor == | |||
| | | | ||
|- | |- | ||
|Create new on wall | | | ||
== Create new on wall == | |||
| | | | ||
|- | |- | ||
|Create new spell | | | ||
== Create new spell == | |||
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|- | |- | ||
|Damage by monster experience fighter | | | ||
== Damage by monster experience fighter == | |||
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|- | |- | ||
|Damage by monster experience ninja | | | ||
== Damage by monster experience ninja == | |||
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|- | |- | ||
|Damage by monster experience priest | | | ||
== Damage by monster experience priest == | |||
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|- | |- | ||
|Damage by monster experience wizard | | | ||
== Damage by monster experience wizard == | |||
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|- | |- | ||
|Damage by monster health | | | ||
== Damage by monster health == | |||
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|- | |- | ||
|Damage by monster health fire | | | ||
== Damage by monster health fire == | |||
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|- | |- | ||
|Damage by monster health Push | |==Damage by monster health Push== | ||
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|- | |- | ||
|Damage by monster health spell | | | ||
== Damage by monster health spell == | |||
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|- | |- | ||
| Line 625: | Line 676: | ||
|- | |- | ||
|Swap tile | |Swap tile | ||
| | |Swaps stuff (only) on the tile that it's activated from | ||
|- | |- | ||
|Swap tile in front | |Swap tile in front | ||
| | |Swaps stuff (only) on the tile infront of the tile that it's activated from | ||
|- | |- | ||
|Swap tile local | |Swap tile local | ||
| | |Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it. | ||
|- | |- | ||
|Teleport monster | |Teleport monster | ||
Revision as of 13:09, 16 November 2009
Actions | |
| Action | Description |
Add character to party |
|
Boost character by object |
|
Boost party by object |
|
Calm |
|
Change level wallset |
Usually used to create weather and time effects. Create a clone of WALLSET_ALT using your new wallset as its default. Object_1 is your cloned wallset. Have a cloned WALLSET_ALT if you wish to change back. |
Climb down |
|
Climb up |
|
Combine |
Used to combine two items in the characters together, eg an axe head and a staff could be ‘fixed’ to make a new item poleaxe. Create an action combine object one and two being the items needed, clone a staff call it ‘clone of staff’ in the menu of the item go to ‘convert’ tab, then ‘combine’ tab, under new object put poleaxe. Have a new object weapon created with the picture and stats of your new weapon. |
Confuse |
|
Consume |
|
Counter decrement |
|
Counter increment |
|
Counter set |
|
Create haze on tile |
|
Create haze on tile infront |
|
Create new in air |
|
Create new in flask |
|
Create new in hand |
|
Create new in mouse |
|
Create new on floor |
|
Create new on wall |
|
Create new spell |
|
Damage by monster experience fighter |
|
Damage by monster experience ninja |
|
Damage by monster experience priest |
|
Damage by monster experience wizard |
|
Damage by monster health |
|
Damage by monster health fire |
|
| ==Damage by monster health Push== | |
Damage by monster health spell |
|
| Damage by monster mana | |
| Damage by monster stamina | |
| Damage by party all blunt | |
| Damage by party all force | |
| Damage by party all ghost | |
| Damage by party all magic | |
| Damage by party all sharp | |
| Damage by party all skill | |
| Damage by party all smite | |
| Damage by party front blunt | |
| Damage by party front force | |
| Damage by party front ghost | |
| Damage by party front magic | |
| Damage by party front sharp | |
| Damage by party front skill | |
| Damage by party front smite | |
| Dark | |
| Dark ambient | |
| Dark long | |
| Explode all spells | |
| Explode spell | |
| Flip | |
| Footprints party | |
| Freeze life | |
| Fuse | |
| Gain experience fighter | |
| Gain experience ninja | |
| Gain experience priest | |
| Gain experience wizard | |
| Heal character | |
| Heal character with mana | |
| Invisible monster | |
| Invisible party | |
| Invoke | |
| Kill all monsters | |
| Kill monster | |
| Levitate party | |
| Light | |
| Light ambient | |
| Light long | |
| Lose experience fighter | |
| Lose experience ninja | |
| Lose experience priest | |
| Lose experience wizard | |
| Mapping dain | |
| Mapping ku | |
| Mapping neta | |
| Mapping ros | |
| Menu weapon close | |
| Menu weapon open | |
| Menu weapon open until movement | |
| Move item away from party | |
| Move item backward | |
| Move item east | |
| Move item forward | |
| Move item left | |
| Move item left of party | |
| Move item north | |
| Move item right | |
| Move item right of party | |
| Move item south | |
| Move item towards party | |
| Move item to mouse | |
| Move item to object location | |
| Move item west | |
| Move mouse to object location | |
| Move object location to mouse | |
| Move party backward | |
| Move party east | |
| Move party forward | |
| Move party left | |
| Move party north | |
| Move party right | |
| Move party south | |
| Move party to object location | Used for teleporting the party to a set location, eg a shield that lets you teleport back to town. |
| Move party west | |
| Move tile away from party | |
| Move tile backward | |
| Move tile east | |
| Move tile forward | |
| Move tile left | |
| Move tile left of party | |
| Move tile north | |
| Move tile right | |
| Move tile right of party | |
| Move tile south | |
| Move tile towards party | |
| Move tile to mouse | |
| Move tile to object location | |
| Move tile west | |
| None | |
| Object activate | |
| Object deactivate | |
| Object toggle | |
| Pickup any tile | |
| Pickup any tile in front | |
| Pickup object tile | |
| Pickup object tile in front | |
| Putdown any tile | |
| Putdown any tile in front | |
| Putdown object tile | |
| Putdown object tile in front | |
| Quit game | |
| Reload | |
| Remove character and items from party | |
| Remove character from party | |
| Resurrect party | |
| Rotate item 180 | |
| Rotate item anticlockwise | |
| Rotate item clockwise | |
| Rotate item east | |
| Rotate item north | |
| Rotate item south | |
| Rotate item west | |
| Rotate party 180 | |
| Rotate party anticlockwise | |
| Rotate party clockwise | |
| Rotate party east | |
| Rotate party north | |
| Rotate party south | |
| Rotate party west | |
| Rotate tile 180 | |
| Rotate tile anticlockwise | |
| Rotate tile clockwise | |
| Rotate tile east | |
| Rotate tile north | |
| Rotate tile south | |
| Rotate tile west | |
| Runes cast character | |
| Runes cast party | |
| Runes clear character | |
| Runes clear party | |
| Rust character all | |
| Rust character body | |
| Rust character hands | |
| Rust character hand left | |
| Rust character hand right | |
| Rust mouse | |
| Rust party all | |
| Rust party body | |
| Rust party hands | |
| Rust party hand left | |
| Rust party hand right | |
| Save game | |
| Scare | |
| Shield character fire | |
| Shield character monster | |
| Shield character spell | |
| Shield party fire | |
| Shield party monster | |
| Shield party spell | |
| Shoot arrow | |
| Shoot dagger | |
| Shoot dart | |
| Shoot rock | |
| Shoot star | |
| Slow party | |
| Steal party all | |
| Steal party body | |
| Steal party hands | |
| Steal party hand left | |
| Steal party hand right | |
| Stop all flyings | |
| Stop flying | |
| Swap character all | |
| Swap character body | |
| Swap character hands | Used for items that disappear after use, eg an item like a magic box has lifetime value of one/one use after using it the box will disappear and leave an empty hand in its place. |
| Swap character hand left | |
| Swap character hand right | |
| Swap global | |
| Swap global fast | |
| Swap mouse | |
| Swap party body | |
| Swap party hands | |
| Swap party hand left | |
| Swap party hand right | |
| Swap tile | Swaps stuff (only) on the tile that it's activated from |
| Swap tile in front | Swaps stuff (only) on the tile infront of the tile that it's activated from |
| Swap tile local | Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it. |
| Teleport monster | |
| Teleport monster if in danger | |
| Teleport party | |
| Throw | |
| Window | |